I have been trying to dynamically change the Alpha value of a text render object, but I can’t change it no matter what. I can’t even modify it in the editor. I have changed the material to the DefaultTextMaterialTranslucent and still can’t modify the Alpha in any way. If I put it to 0, the text is still visible. I cannot for the life of me find any way to make this text transparent. Any help would be amazing. This is what I am doing in the blueprints by the way, but like I said, I can’t even change the opacity in the editor, so there is that too.
And this is the Details panel settings for the text render actor: