alex-march
(alex-march)
February 21, 2022, 7:01am
3
FYI this was addressed in 4.27.2 Hotfix:
The 4.27.2 Hotfix is now live!
Feel free to discuss this release on the 4.27 forum thread .
If you experience a bug with the 4.27.2 Hotfix, please follow the How To Report a Bug Guide to report it on the UE4 Answerhub.
Fixed in 4.27.2
Issue
Summary
UE-135360
Crash when loading a level with the niagara editor open.
UE-135264
Reflex BP library inclusion
UE-135052
Black screen when playing in editor with Android Vulkan preview with VR Template
UE-134952
Packages do NOT automatica…
Jira UE-116023, github commit: https://github.com/EpicGames/UnrealEngine/commit/5105bf9863c0612b0b55d5020270ec38be0e4afb
If you’re using Oculus UE fork, you can just patch your StaticMesh.cpp file manually until Oculus updates their fork. I tested this with Oculus 4.27.1 and it’s working ok.
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