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Testing often with the VR headset

Hello. I started my VR journey in Unreal and everything goes well except the fact that every time I need to test the game (for specific VR things of course) I have to put my headset on. So I develop the game by looking at the monitor and for every little change, I make I must put the VR headset and it’s very annoying after a while and I think the probability of me dropping it or damage it is higher. Is there any solution to this like a stand for example that allows me to just look through the headset without using the straps or even touching the headset with my hands?
Thank you.

You could build a FPS character for your game for testing purposes and use that instead of your actual HMD each time. There is an example of this in the template of the VRE Plugin. VR Expansion Plugin