Updated a project to 4.24 to look at the new features and found that tessellation no longer seems to be working on my landscape. It functions fine on static meshes but seemingly not on the landscape mesh. Anyone else run into this? Has something fundamentally changed with how tessellation works in 4.24?
Same here. But I cannot get it work on other objects also.
Edit: I tried tessellation in new, empty project without any result. Objects in wireframe view didn’t change triangle count. Everything works fine in material editor preview window. Today’s studio driver update didn’t help.