Tessellation near clipping plane error

Update:

So the entire project was showing the same effects. across all pre-existing levels and any new that I created. no idea why… but i know it had something to do with the tessellation testing i was doing. Ill definitely be aware of this in the future. Perhaps there is a max distance threshold that I crossed.

I had to recreate a project, then migrated all my Blueprints and everything was back to normal.