Btw, in 4.27, tessellation is still there.
I wonder what will they deprecate next… LODs? “with Nanite you don’t need LODs!”, “right, you can’t use Nanite with skeletal meshes, but with Nanite you don’t need LODs!”
Btw, in 4.27, tessellation is still there.
I wonder what will they deprecate next… LODs? “with Nanite you don’t need LODs!”, “right, you can’t use Nanite with skeletal meshes, but with Nanite you don’t need LODs!”