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Tesselation BluePrint

Hi Guys, what am i doing wrong?

The Tessellation wont work. Why?

6e17d02ffde8ae28d39dc19d35835a4e5e0b0e27.jpeg

Help Please

Hi,

Sadly I can’t help you with this, but shouldn’t this be moved to a more appropriate section of the forum? As it is a question regarding materials if I’m not totally lost right now :slight_smile:

Welcome to the forums btw!
/Oscar

'I’ve tried so many times, i can’t.

Quick question, are you running on a Mac or windows system? If a mac, tessellation will not work as its a directX11 only feature.

J^2

Windows 7, directx 11

e7c18ae82bd9941627d385972610bcfc05716e3f.png

Can you copy/paste your blueprint here: http://blueprintue.com/

Yes.

Begin Object Class=MaterialGraphNode_Root Name=“MaterialGraphNode_Root_0”
Begin Object Class=EdGraphPin Name=“EdGraphPin_4231”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4232”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4233”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4234”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4235”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4236”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4237”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4238”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4239”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4240”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4241”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4242”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4243”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4244”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4245”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4246”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4247”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4248”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4249”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4250”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4251”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4252”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4253”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4254”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4255”
End Object
Begin Object Name=“EdGraphPin_4231”
PinName=“Base Color”
PinType=(PinCategory=“materialinput”)
LinkedTo(0)=EdGraphPin’MaterialGraphNode_0.EdGraphPin_4257’
End Object
Begin Object Name=“EdGraphPin_4232”
PinName=“Metallic”
PinType=(PinCategory=“materialinput”)
End Object
Begin Object Name=“EdGraphPin_4233”
PinName=“Specular”
PinType=(PinCategory=“materialinput”)
End Object
Begin Object Name=“EdGraphPin_4234”
PinName=“Roughness”
PinType=(PinCategory=“materialinput”)
End Object
Begin Object Name=“EdGraphPin_4235”
PinName=“Emissive Color”
PinType=(PinCategory=“materialinput”)
End Object
Begin Object Name=“EdGraphPin_4236”
PinName=“Opacity”
PinType=(PinCategory=“materialinput”)
End Object
Begin Object Name=“EdGraphPin_4237”
PinName=“Opacity Mask”
PinType=(PinCategory=“materialinput”)
End Object
Begin Object Name=“EdGraphPin_4238”
PinName=“Normal”
PinType=(PinCategory=“materialinput”)
LinkedTo(0)=EdGraphPin’MaterialGraphNode_2.EdGraphPin_4269’
End Object
Begin Object Name=“EdGraphPin_4239”
PinName=“World Position Offset”
PinType=(PinCategory=“materialinput”)
End Object
Begin Object Name=“EdGraphPin_4240”
PinName=“World Displacement”
PinType=(PinCategory=“materialinput”)
LinkedTo(0)=EdGraphPin’MaterialGraphNode_6.EdGraphPin_4281’
End Object
Begin Object Name=“EdGraphPin_4241”
PinName=“Tessellation Multiplier”
PinType=(PinCategory=“materialinput”)
LinkedTo(0)=EdGraphPin’MaterialGraphNode_3.EdGraphPin_4274’
End Object
Begin Object Name=“EdGraphPin_4242”
PinName=“Subsurface Color”
PinType=(PinCategory=“materialinput”)
End Object
Begin Object Name=“EdGraphPin_4243”
PinName=“Clear Coat”
PinType=(PinCategory=“materialinput”)
End Object
Begin Object Name=“EdGraphPin_4244”
PinName=“Clear Coat Roughness”
PinType=(PinCategory=“materialinput”)
End Object
Begin Object Name=“EdGraphPin_4245”
PinName=“Ambient Occlusion”
PinType=(PinCategory=“materialinput”)
End Object
Begin Object Name=“EdGraphPin_4246”
PinName=“Refraction”
PinType=(PinCategory=“materialinput”)
End Object
Begin Object Name=“EdGraphPin_4247”
PinName=“Customized UV0”
PinType=(PinCategory=“materialinput”)
End Object
Begin Object Name=“EdGraphPin_4248”
PinName=“Customized UV1”
PinType=(PinCategory=“materialinput”)
End Object
Begin Object Name=“EdGraphPin_4249”
PinName=“Customized UV2”
PinType=(PinCategory=“materialinput”)
End Object
Begin Object Name=“EdGraphPin_4250”
PinName=“Customized UV3”
PinType=(PinCategory=“materialinput”)
End Object
Begin Object Name=“EdGraphPin_4251”
PinName=“Customized UV4”
PinType=(PinCategory=“materialinput”)
End Object
Begin Object Name=“EdGraphPin_4252”
PinName=“Customized UV5”
PinType=(PinCategory=“materialinput”)
End Object
Begin Object Name=“EdGraphPin_4253”
PinName=“Customized UV6”
PinType=(PinCategory=“materialinput”)
End Object
Begin Object Name=“EdGraphPin_4254”
PinName=“Customized UV7”
PinType=(PinCategory=“materialinput”)
End Object
Begin Object Name=“EdGraphPin_4255”
PinName=“Material Attributes”
PinType=(PinCategory=“materialinput”)
End Object
Material=PreviewMaterial’/Engine/Transient.teste’
Pins(0)=EdGraphPin’EdGraphPin_4231’
Pins(1)=EdGraphPin’EdGraphPin_4232’
Pins(2)=EdGraphPin’EdGraphPin_4233’
Pins(3)=EdGraphPin’EdGraphPin_4234’
Pins(4)=EdGraphPin’EdGraphPin_4235’
Pins(5)=EdGraphPin’EdGraphPin_4236’
Pins(6)=EdGraphPin’EdGraphPin_4237’
Pins(7)=EdGraphPin’EdGraphPin_4238’
Pins(8)=EdGraphPin’EdGraphPin_4239’
Pins(9)=EdGraphPin’EdGraphPin_4240’
Pins(10)=EdGraphPin’EdGraphPin_4241’
Pins(11)=EdGraphPin’EdGraphPin_4242’
Pins(12)=EdGraphPin’EdGraphPin_4243’
Pins(13)=EdGraphPin’EdGraphPin_4244’
Pins(14)=EdGraphPin’EdGraphPin_4245’
Pins(15)=EdGraphPin’EdGraphPin_4246’
Pins(16)=EdGraphPin’EdGraphPin_4247’
Pins(17)=EdGraphPin’EdGraphPin_4248’
Pins(18)=EdGraphPin’EdGraphPin_4249’
Pins(19)=EdGraphPin’EdGraphPin_4250’
Pins(20)=EdGraphPin’EdGraphPin_4251’
Pins(21)=EdGraphPin’EdGraphPin_4252’
Pins(22)=EdGraphPin’EdGraphPin_4253’
Pins(23)=EdGraphPin’EdGraphPin_4254’
Pins(24)=EdGraphPin’EdGraphPin_4255’
NodePosX=-96
NodePosY=16
NodeGuid=CA8AFE7D4F917E659777E1BF5A5D32B8
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Begin Object Class=EdGraphPin Name=“EdGraphPin_4258”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4257”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4256”
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End Object
Begin Object Name=“EdGraphPin_4261”
PinName=“Output5”
PinFriendlyName=" "
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PinType=(PinCategory=“mask”,PinSubCategory=“alpha”)
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PinName=“Output4”
PinFriendlyName=" "
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PinType=(PinCategory=“mask”,PinSubCategory=“blue”)
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Begin Object Name=“EdGraphPin_4259”
PinName=“Output3”
PinFriendlyName=" "
Direction=EGPD_Output
PinType=(PinCategory=“mask”,PinSubCategory=“green”)
End Object
Begin Object Name=“EdGraphPin_4258”
PinName=“Output2”
PinFriendlyName=" "
Direction=EGPD_Output
PinType=(PinCategory=“mask”,PinSubCategory=“red”)
End Object
Begin Object Name=“EdGraphPin_4257”
PinName=“Output”
PinFriendlyName=" "
Direction=EGPD_Output
PinType=(PinCategory=“mask”)
LinkedTo(0)=EdGraphPin’MaterialGraphNode_Root_0.EdGraphPin_4231’
End Object
Begin Object Name=“EdGraphPin_4256”
PinName=“UVs”
PinType=(PinCategory=“optional”)
End Object
Begin Object Name=“MaterialExpressionTextureSample_3”
Texture=Texture2D’/Game/TheOne/Materials/Materials/brick08.brick08’
MaterialExpressionEditorX=-359
MaterialExpressionEditorY=-79
MaterialExpressionGuid=4491FF714D3A32AA00238FB559ADA584
Material=PreviewMaterial’/Engine/Transient.teste’
End Object
MaterialExpression=MaterialExpressionTextureSample’MaterialExpressionTextureSample_3’
Pins(0)=EdGraphPin’EdGraphPin_4256’
Pins(1)=EdGraphPin’EdGraphPin_4257’
Pins(2)=EdGraphPin’EdGraphPin_4258’
Pins(3)=EdGraphPin’EdGraphPin_4259’
Pins(4)=EdGraphPin’EdGraphPin_4260’
Pins(5)=EdGraphPin’EdGraphPin_4261’
NodePosX=-359
NodePosY=-79
NodeGuid=9CAC3E5245A54DD09A3B2FAE9B0C95A9
End Object
Begin Object Class=MaterialGraphNode Name=“MaterialGraphNode_1”
Begin Object Class=EdGraphPin Name=“EdGraphPin_4267”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4266”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4265”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4264”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4263”
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Begin Object Class=EdGraphPin Name=“EdGraphPin_4262”
End Object
Begin Object Class=MaterialExpressionTextureSample Name=“MaterialExpressionTextureSample_4”
End Object
Begin Object Name=“EdGraphPin_4267”
PinName=“Output5”
PinFriendlyName=" "
Direction=EGPD_Output
PinType=(PinCategory=“mask”,PinSubCategory=“alpha”)
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Begin Object Name=“EdGraphPin_4266”
PinName=“Output4”
PinFriendlyName=" "
Direction=EGPD_Output
PinType=(PinCategory=“mask”,PinSubCategory=“blue”)
End Object
Begin Object Name=“EdGraphPin_4265”
PinName=“Output3”
PinFriendlyName=" "
Direction=EGPD_Output
PinType=(PinCategory=“mask”,PinSubCategory=“green”)
End Object
Begin Object Name=“EdGraphPin_4264”
PinName=“Output2”
PinFriendlyName=" "
Direction=EGPD_Output
PinType=(PinCategory=“mask”,PinSubCategory=“red”)
LinkedTo(0)=EdGraphPin’MaterialGraphNode_5.EdGraphPin_4276’
End Object
Begin Object Name=“EdGraphPin_4263”
PinName=“Output”
PinFriendlyName=" "
Direction=EGPD_Output
PinType=(PinCategory=“mask”)
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Begin Object Name=“EdGraphPin_4262”
PinName=“UVs”
PinType=(PinCategory=“optional”)
End Object
Begin Object Name=“MaterialExpressionTextureSample_4”
Texture=Texture2D’/Game/TheOne/Materials/Materials/brickBump.brickBump’
MaterialExpressionEditorX=-864
MaterialExpressionEditorY=384
MaterialExpressionGuid=E394B07A4FA87A4C375DD69446C0041B
Material=PreviewMaterial’/Engine/Transient.teste’
End Object
MaterialExpression=MaterialExpressionTextureSample’MaterialExpressionTextureSample_4’
Pins(0)=EdGraphPin’EdGraphPin_4262’
Pins(1)=EdGraphPin’EdGraphPin_4263’
Pins(2)=EdGraphPin’EdGraphPin_4264’
Pins(3)=EdGraphPin’EdGraphPin_4265’
Pins(4)=EdGraphPin’EdGraphPin_4266’
Pins(5)=EdGraphPin’EdGraphPin_4267’
NodePosX=-864
NodePosY=384
NodeGuid=3D524D2E4CD6E593CB410CB60E620C04
End Object
Begin Object Class=MaterialGraphNode Name=“MaterialGraphNode_2”
Begin Object Class=EdGraphPin Name=“EdGraphPin_4273”
End Object
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Begin Object Class=EdGraphPin Name=“EdGraphPin_4271”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4270”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4269”
End Object
Begin Object Class=EdGraphPin Name=“EdGraphPin_4268”
End Object
Begin Object Class=MaterialExpressionTextureSample Name=“MaterialExpressionTextureSample_5”
End Object
Begin Object Name=“EdGraphPin_4273”
PinName=“Output5”
PinFriendlyName=" "
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PinType=(PinCategory=“mask”,PinSubCategory=“alpha”)
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PinName=“Output4”
PinFriendlyName=" "
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PinType=(PinCategory=“mask”,PinSubCategory=“blue”)
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Begin Object Name=“EdGraphPin_4271”
PinName=“Output3”
PinFriendlyName=" "
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PinType=(PinCategory=“mask”,PinSubCategory=“green”)
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Begin Object Name=“EdGraphPin_4270”
PinName=“Output2”
PinFriendlyName=" "
Direction=EGPD_Output
PinType=(PinCategory=“mask”,PinSubCategory=“red”)
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PinName=“Output”
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PinName=“UVs”
PinType=(PinCategory=“optional”)
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MaterialExpressionGuid=53FA797E4B054B4F3F638FAD01900EDE
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MaterialExpression=MaterialExpressionTextureSample’MaterialExpressionTextureSample_5’
Pins(0)=EdGraphPin’EdGraphPin_4268’
Pins(1)=EdGraphPin’EdGraphPin_4269’
Pins(2)=EdGraphPin’EdGraphPin_4270’
Pins(3)=EdGraphPin’EdGraphPin_4271’
Pins(4)=EdGraphPin’EdGraphPin_4272’
Pins(5)=EdGraphPin’EdGraphPin_4273’
NodePosX=-352
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Begin Object Class=MaterialGraphNode Name=“MaterialGraphNode_3”
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Begin Object Name=“EdGraphPin_4274”
PinName=“Output”
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Pins(0)=EdGraphPin’EdGraphPin_4274’
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Pins(0)=EdGraphPin’EdGraphPin_4275’
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O.o

I copy/pasted that into the link I provided: http://blueprintue.com/view/9nJLTwWm/, and none of the pins are connected. Once I get home tonight I’ll look into it a bit more to give a bit more infographics on how to set it up.

I wanted to check something anyways relating to tessellation anyways.

Mmm, looks like even for me the pastebin is a bit broken, at least for material blueprints. Such is my bank account, always broke :stuck_out_tongue:

After copy’ing and pasting yours into mine, it looks like the material is set up correctly. So there are 2 other things that I can think of:

Project Settings -> Platforms -> Windows -> DirectX 11 (SM5) = Checked
Final Material Details -> Tessellation -> D3D11Tessellation Mode = PN Triangles
Final Material Details -> Tessellation -> Crack Free Displacement = Checked
Final Material Details -> Tessellation -> Adaptive Tessellation = Checked

yes, everything checked.

i think i have a problem with my directx, i will try another computer, if it works, i will format mine and try again.

The direct x version listed on the first page of dxdiag is not particularly relevant as it only indicates the software version, not the version your hardware supports. Additionally, that page doesn’t even list the GPU, so it is impossible to determine whether tessellation should work on your system based on that information.

The actually relevant info is on the Display tab. Could you post that one instead?

Based on the laptop model, it’s apparently using the built-in Intel HD Graphics, which for that processor, is only DirectX 10.1 / SM4 capable. Tesselation requires SM5 / DX11.

Really? OpenGL 4 should be able to do tessellation as well.

OpenGL 4, yes. But not DX10 (The SM 4 refers to Shader Model 4 - a Direct X Specification), and I don’t believe UE will use Open GL on Windows, even if it’s installed.

Oh I was referring to the comment about it not working on Mac.

Gotcha. Sorry for the confusion.

This is the right answer, my hd graphic is not good enough. i’ve made a test, based on what you say, diferent PC, worst HD graphic, won’t work, Diferent pc, Better Graphic work just fine.

Thanks!!!

I “just” have to purchase a better computer!!!

Thanks for the answer. I was kind of wondering about the graphics card as well. My suggestion would be to get an Asus ROG laptop with a dedicated graphics card and no intel graphics. It will serve you in the long run if you ever decide to experiment in the VR space.

Be forewarned though, they’re not cheap at around $2000 USD or so.