Terrible dynamic Shadows


So I’ve tried all the setting of the point light and this is the best shadow I can get.

My question is how do I fix this and more importantly how do I go past the gaming limitations put in for performance and frame rate? Because I’m not making a game. I just want best visual fidelity for shadows, fog everything.



If you’re not making a game, then use static lighting. Much better shadows…

Thanks but I don’t want build time.