How to make a terrain shader with some 5 textures containing normal and specular maps ?
My problem is how to blend two textures on the shader editor to be able later to paint on terrain the textures blending automatically.
How to make a terrain shader with some 5 textures containing normal and specular maps ?
My problem is how to blend two textures on the shader editor to be able later to paint on terrain the textures blending automatically.