Hi,i just started a very big project on UEFN (i won’t publish it).It’s a very big open world map with a lot of islands and i wanted to fill up all of the map with islands.The only problem was that whenever i tried to go a little bit farther from the center of the map,all the lighting suddently stopped rendering.Funny thing was that whenever i got a little bit more distant from where the light started to not render,it reappeared.
I figured out it was a day/night cycle bug so i changed the day/night cycle to the new one and the lighting was finally fixed.But whenever i tried to create the terrain for my islands,whenever i got close to it,it suddently disappeared.This problem also perists in game,and the most frustrating part is that if i try to upload a heightmap file the whole editor just crashes.
-This is when i get close to the island
-And this is when i start to get away from the island
-On the other hand,this happens when i get too close to the island
-And this is when i’m right above it



