I’ve seen this bug on 2 other post but no solution.
As stated in the title, whenever I put the temporal sample count higher than 1 my mesh actor that is animated by spline just disappears.
Please help!
I’ve seen this bug on 2 other post but no solution.
As stated in the title, whenever I put the temporal sample count higher than 1 my mesh actor that is animated by spline just disappears.
Please help!
Same ploblem… Gentlemen, any ideas?
I fixed it by reloading the spline and re-attaching the actor to it… really weird