What is your target platform? You can improve the image quality considerably by changing the “screen percentage” to 125 and using a sharpening filter to get rid of the “greasy” look you describe.
Take a look at this thread:
https://forums.unrealengine.com/deve…edge-artifacts
Personally I can’t stand the ghosting of TAA! and I’m using FXAA and MSAA for my project (allowing users to choose between the two) along with the sharpening filter I mentioned earlier.