MSAA isn’t too expensive for VR at least. Switching from deferred with TAA to forward with MSAA in Unreal was a literal eye opener. Like someone had removed a smear of vaseline from the VR headset.
MSAA isn’t too expensive for VR at least. Switching from deferred with TAA to forward with MSAA in Unreal was a literal eye opener. Like someone had removed a smear of vaseline from the VR headset.