Unfortunately I don’t have it. But I am happy to say that the core system is finished and the biggest problem for paper2d is solved. You probably saw the video related to how change the colors and how more than one flipbook is used for one character. Tomorrow I will release another video related to changing the mode / playstyle of a character and how the whole level can be changed/twisted by a player unlike other 2d game engines (at least, unlike most of them). Next part will be the combat. The second part. I know how to do it so I hope I won’t fail. ![]()
I also realised that you can add extra flipbooks or change them in my system quite easily. Like changing the weapon or giving the player a hat. It’s just that you have to create sprites for each item and frame.
I am planning to finish this in a couple of months. After I make sure the combat is good, I will start with the menus etc. =)
Thank you man! I just checked your portfolio aswell. Great assests and awesome hair! TEACH ME SENPAIH!