Teleporter devices are currently limited by the alphabetical system to 24 and should be changed to numerical values an increased to atleast 99 this will allow for more customizability for creators.
Steps to Reproduce
Change alphabetical system to numerical and increase value to atleast 99 to allow for more customizability with the teleporter device
Expected Result
An update and increase in teleporter values
Observed Result
An increased value of the amount of teleporters that can be used on an island
Oh is this why my new teleporters suddenly don’t work? A petty limitation, if true, which even if not true is made unnecessarily confusing (per the rule) because the engine is too poorly/incompletely designed to say why or where it hurts, and noone can be bothered to provide bare minimum professional or even middle school level documentation of the limit, or much of anything?
Can’t even diagnose this with a Verse script cuz if they do nothing they say nothing and if they kill me the info they give is worthless/wrong/misattributed to something else like the thing likes to do.
Well, sweet, that was an easy diagnosis: If true, this platform is severely substandard for my needs and overall not equipped for much of anything at all but the simplest things. That literally kills my project at a sliver of completion due to more worthless documentation. Easy. Back to an adult engine I guess.
This would be really deranged and sad if true. Especially since we were lead to believe that setting the group to none put us outside the alphabetical limitation.
All I know is my new tp’s don’t work, for absolutely no reason. They’ve deleted some from my map but I think that’s part of a separate bug where they keep deleting most of my class designers, team settings, and accolades on every memory calc because Lore can’t even sync one user..–Mentioning in case somebody wants to reveal that ‘yeah there’s an undocumented limit and we totally delete your stuff in connection to it though there’s no force-place option that should cause that like force-spawn.’
As I’m typing about Lore: Can’t even sync the forum lol?? Says “draft error” and accuses me of drafting in another window. That’s obviously not true because reloading the only draft open made the error go away. Clicking edit a second time does not produce a redundant window, so there’s no scapegoat here. How funny.