Teleport Device Randomly Causes Runtime Errors

Please select what you are reporting on:

Verse

What Type of Bug are you experiencing?

Verse

Summary

Verse unrecoverable error: ErrRuntime_Internal: An internal runtime error occurred. There is no other information available.

Truncated callstack follows:
teleporter?ice:(/Fortnite.com/Devices/teleporter_device:)Teleport(:agent) (Unknown source) (Source: Unknown(0,0, 0,0))
task_e8b190c549b13df142c756804ac6c3e4$RandomTeleport(:agent,:teleporter_device):Update (Unknown source) (Source: Unknown(0,0, 0,0))
player_class:(/projects.epicgames.com/_e8b190c549b13df142c756804ac6c3e4/player_class:)TeamSelectSequence (Unknown source) (Source: Unknown(0,0, 0,0))
killcam_mechanics:(/projects.epicgames.com/_e8b190c549b13df142c756804ac6c3e4/killcam_mechanics:)TeamSelectRed(:agent) (Unknown source) (Source: Unknown(0,0, 0,0))
killcam_mechanics:(/projects.epicgames.com/_e8b190c549b13df142c756804ac6c3e4/killcam_mechanics:)TeamSelectRed23(:any):void (Unknown source) (Source: Unknown(0,0, 0,0))

Steps to Reproduce

This is a content-service related bug and seems sporadic but regular (2-3 times a day)

Expected Result

Device functions should not fail and cause verse crashes

Observed Result

Device functions are failing and causing verse crashes

Platform(s)

All

Island Code

0678-0014-4695

@Vath

1 Like

This issue’s been raised and a ticket created. Thanks @ChefGoldblumPG

Also running into this, tried checking IsActive on the agent but doesn’t seem to fix.

2 Likes

I also tried checking IsActive to be safe with no success. The current rate of occurrence I’m seeing is roughly 0.22% of Public Sessions across a large player base. 0535-3255-9081

Using .Teleport(Agent) in the Verse Device from which the Runtime Error is originating.

Has anyone found any fixes for this? It’s happening rarely my projects too.

The status of FORT-750067 changed to ‘Needs Triage’. We’ve confirmed the issue and it’s waiting to be assigned to someone to fix it.