Me and my friends are planning to work together to develop a game using UE5 C++ (Not BP). We are looking for ways implement a version control like GitLab (we have used this together in one of our college course), is there a similar tool of this for UE5 project? Can a repository store all of the C++ codes and the assets (Basically like if i pull from the repo, will the whole complete project be transfered to my local mac)
And also i want to ask whats the proper way to send the C++ project from a mac to a windows machine and have it run normally. I tried to do so before and it just doesnt work correctly, i think it could be the because of the fact that its a C++ project instead of BP so it just doesnt get transfered that easily. I would really appreciate if you guys can help me with this.