Team Settings & Inventory Device spawn event activates twice every time

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Summary

Team and Inventory device will always count the TeamMemberSpawnedEvent twice when it triggers

Steps to Reproduce

Assign anything to the TeamMemberSpawnedEvent event and it will happen twice (for example, a simple Print(“Something”) will display Something twice

Expected Result

The print statement should only print once

Observed Result

Print statement will run twice

Platform(s)

PC, Nintendo Switch

The status of FORT-731951 incident has been moved from ‘Ready for QA’ to ‘Closed’. Resolution Reason: ‘Duplicate’