So in C++, we can create a TArray call Array and return first element of Array with Array[0]. How do i implement Array[0] in blueprint? I have tried to use the selector but it only gave me an option of returning an array of actors…
So in C++, we can create a TArray call Array and return first element of Array with Array[0]. How do i implement Array[0] in blueprint? I have tried to use the selector but it only gave me an option of returning an array of actors…