TakeRecorderで録画する際にカスタムコンポーネントを録画から除外したい

TakeRecorderでレベルシーケンスを録画する際に録画対象のアクターが持っているカスタムコンポーネントが録画に含まれないように出来る方法を知りたいです。

現状の問題としては録画時にのみ使用するカスタムコンポーネントがレベルシーケンス再生時にも一緒に生成されてしまいます(カスタムコンポーネントのPropertyは何も録画されてないです)。

エンジン改造を含まない方法が望ましくて、また解決方法がバージョン毎(UE5.3-5.6)に違うのかもお伺いしたいです。

Hello, you can disable the components Recorded Properties in Take Recorder. If you don’t want to have to do that every time, you can add “DoNotRecord” as a tag to the component, and it will no longer appear under Recorded Properties.[Image Removed]

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Thank you for your reply.

The settings provided in your response prevents the recording of the component properties but the component itself is still included with the actors that are spawned when you open a level sequence (Tested in UE5.3 and 5.6). This is unfortunately not what I want to achieve.

Is there perhaps a way so the spawned actor does not contain the sphere component?(I have also provided an image to explain what i want)

Ok yeah the only way to do that would be to run some BP code after the fact to remove the component. If you are ok being limited to recording spawanbles you can leverage the “SequencerActor” that gets added to spawnables. Its a little hacky but then you can just look for it on construct and destroy the component. That being said I just talked to the Product Manager about being able to add custom tags to components in Take Recorder. He agreed to the feature request.

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ご回答ありがとうございます。

機能リクエストの件についてもありがとうございます!!

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