Syntax Error Compiling Struct with UPROPERTY ("missing type specifier")

I am trying to get around the lack of multidimensional arrays by making an array of a custom, two-member struct. however, VS2015 keeps giving me an error around UPROPERTY. I have no idea what the issue is, as I replicated the unreal-specific code from tutorials I found on the site. Is there something in the USTRUCT/UPROPERTY syntax I messed up?

Rebuild log and code attached.

Hey,

Did you try to regenerate the project files?
To do this rightclick your .uproject file and click on generate VS project files.
I also think you are missing the #include "yourfilename.generated.h" at the top of your header file.

Hope this helps :slight_smile:
Elias

Works! Thanks!