Sync latest on URC always corrupts project when Verse is updated

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Unreal Revision Control

Summary

As seen in the screenshot below, if you sync latest and the changes are in verse, it would show error messages and the button “repair errors” will actually corrupt the project. The fix is to restart UEFN atm, but this should not happen.

Steps to Reproduce

Same project, two users. One edits heavily verse and commits, second user has project open and updates, issues show on second user

Expected Result

UEFN continues to function without errors or need to restart

Observed Result

3 different errors show, see screenshot. Pressing “repair errors” corrupts project

Platform(s)

PC

Is it possible to copy and paste the full message of that message box, please?

Those messages cannot be selected iirc, but I ll try next time it happens.

1 Like

It seems we were able to repro it internally. So don’t worry if you don’t get to this message. Thanks for reporting!

1 Like

Bumping this because it still happens. Verse devices will lose their editable picked actors if you sync a script that has them but you are not the one who made the update to the script.