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Symmetry on mesh with texture seam issue

Hi all, I have made an asset with symmetry and when I load it into my scene , I am not sure why there is a visible seam at the centre wot where the objects meet. I have played around with the texture setting etc but nothing … any ideas?

could be all kinds of reasons. you will have to provide screenshots and more information. is the asset using baked normal maps and if so, did you apply the symmetry before or after baking, how do your UVs look, etc.