Hi everyone!
Hope that is the right place for asking such a question. Either here or at the Blueprints section.
I’m trying to get PathTracing working in a packaged build. There is some kind of Show / Flag command that can be used, which works fine in PIE but doesn’t work outside. (the two bottom rows on the screenshot).
The PathTracer page in Unreal docs states, that the command show PathTracing can toggle PathTracer On and Off. It works, but it only toggles to On, never Off. (the two top lines on the screenshot)
Enabling the Path Tracer at Runtime
The Path Tracer can be used at runtime (on supported platforms). Use the console command
show PathTracing
to toggle the Path Tracer on and off in a game viewport. In a Blueprint, you may useExecute Console Command
to perform this task.
Am I missing something?
Switching to PathTracer would be cool for some fancy environment screenshots. (while standing still for some time, ofc) The command ShowFlag needs some values (0, 1 or 2). But not for the Show (only) command, that one doesn’t accept any values. Don’t know what I could try now …
Anyway, thanks in advance. Hope you all are doing well.