Switching between multiple pawn

Thanks for the project file.
is it possible to limit the rotation like when the player press v to rotate-90 and then press z to rotate 90.in your project file as I kept pressing it at the same time it just stay one place (i know the player will stop pressing the key at some time I just want to know if there is a way to fix it tho) using dely not work

Have also try setting the 3 mesh to specific rotation it like this: I get the mesh then get the relative rotation and use == which make it to a Boolean and then i print it out but it was working for each mesh.have try using the array then get a length but it still work for the 3 mesh. What am I doing wrong?will I use a “foreachnode”
Thank u in advance for helping a noob
The reason y I replied late was that learning how to push a box with animation which is a bit hard to understand but I will get there