Ic180
(Ic180)
April 9, 2022, 4:24am
1
So am trying to make a puzzle game. no much toturial on YouTube and also google.i recently watched a video on YouTube and would like to make the same puzzle system but different so this is the link to the video first
I just want to learn how he create the first puzzle
And who he switch the camera and lastly the selection.have gone through Google and found nothing. How did he switch between actor and still able to use button to rotate it???
Everynone
(Everynone)
April 9, 2022, 8:24am
2
make each puzzle a Pawn actor
each one has its own controls
possess the Puzzle Pawn
when you’re done with a puzzle, possess the original character back
Another, very cheap way to learn is to buy it and take it apart.
Ic180
(Ic180)
April 9, 2022, 3:14pm
3
How to use switched between multiple pawn and still have a fixed camera pawn.
Have deleted the other copies first time posting
1 Like
Everynone
(Everynone)
April 9, 2022, 3:14pm
4
Could you explain what this means? What does it mean to: still have a fixed camera pawn
Bringing this from the PM:
the player walks up to the puzzle in a 3d world
when we press the button while looking at the puzzle, we switch to the puzzle minigame
the camera zooms in onto the puzzle
each puzzle has its own rules and controls
when another buttons is pressed, we quit the puzzle, switch to the pawn camera and can move around again
Is this what you’re trying to do?
Ic180
(Ic180)
April 9, 2022, 3:18pm
5
He click the actor then switch to another actor and was changing his rotation.
Ic180
(Ic180)
April 9, 2022, 3:20pm
6
Oh and he used a box trigger to switched to a camera if u watched the video
Ic180
(Ic180)
April 9, 2022, 3:32pm
8
Thanks what about the image that was selecting the actor or pawn with the move button
Everynone
(Everynone)
April 9, 2022, 3:39pm
9
What image? You mean highlighting the puzzle pieces after possession?
Everynone
(Everynone)
April 9, 2022, 3:44pm
11
Add those meshes to an array and cycle through them with a key, you can add pretty lights to make it look more attractive and obvious:
Now that you know which one is selected, you can apply some logic.
Ic180
(Ic180)
April 9, 2022, 4:09pm
12
How to add the light And the rotation then open door? sorry am kind of new to blueprint
Everynone
(Everynone)
April 9, 2022, 4:16pm
13
Use either Point or Spot.
For rotations, use a Timeline .
How to add the light And the rotation then open door? sorry am kind of new to blueprint
You are talking about real fundamentals. This is something that has been covered hundreds if not thousands of times.
Search the forums, search on YT.
Ic180
(Ic180)
April 9, 2022, 4:26pm
14
Not selecting or changing the current actors to the next
Everynone
(Everynone)
April 9, 2022, 8:05pm
15
Is this actor a Pawn?
Is it possessed?
Ic180
(Ic180)
April 9, 2022, 8:08pm
16
It a actor
No it not possess
Everynone
(Everynone)
April 9, 2022, 8:47pm
17
Is it possessed, is the input firing?
Ic180
(Ic180)
April 9, 2022, 11:38pm
18
No it the input not even working also
Do u try it in your project was it working?
Ic180
(Ic180)
April 10, 2022, 9:28pm
20
I didn’t posses it but have done it. And the code is firing through using print string to check.also how to highlight them to know which pawn am currently on like the picture up