As the question suggests, is it possible to switch between horizontal and vertical split screen views based on certain conditions that can occur while the game is running?
I know there is an option to select the split screen orientation from the settings menu, but is it possible in game?
I would appreciate any help.
hmm… change the map settings in c++
auto Settings = const_cast<UGameMapsSettings*>(GetDefault<UGameMapsSettings>());
Settings->TwoPlayerSplitscreenLayout = ETwoPlayerSplitScreenType::Vertical;
Settings->TwoPlayerSplitscreenLayout = ETwoPlayerSplitScreenType::Horizontal;
Sweet! I’ll give this a go as soon as I get back from work!