Switches with custom meshes doesnt appear on console players [PS5 ,XBOX Series Version, Nintendo Switch]

Summary

Issue Description:
When console players try to change the state of a switch that has a model attached, the model doesn’t appear for console players.

Setup Details:

Custom On Mesh: A standard cube mesh.
Custom Off Mesh: A very small mesh placed under the floor (to prevent interaction).

Note:
This setup is intentional to ensure that players can only interact with each switch once.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Create a Switch:

Initial State: True
Use Custom Mesh: True

Custom On Mesh: A standard cube mesh
Custom Off Mesh: A very small mesh placed under the floor (so players can’t interact with it)

Expected Result

Console players in PS5 and Xbox Series Version can interact with it once.
(Because the off mesh is under the floor and they cant select it again)

Observed Result

Console players in PS5 and Xbox Series Version cant interact with it.

Platform(s)

PS5 Xbox Series Version and Nintendo Switch

Island Code

5496-4456-1570

Upload an image

Additional Notes

If you play my map using the island code I attached, you can see that the briefcase in Room 1 doesn’t appear on consoles.

FORT-1007691 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.

Important update.

Switches with persistence seem to work fine; the non-persistence switches are the ones having issues.