How switch to the camera to camera component of another Pawn or Actor in C++?
Thanks.
How switch to the camera to camera component of another Pawn or Actor in C++?
Thanks.
change view target with set view target node from player controler
Yes, but I need change to CameraComponent of an Actor or Pawn, if I use SetViewTarget(MyActor), its only set my view target to the pivot point of that Actor. I need set it CameraComponent.