Summary
Switch Device persistence is not functioning correctly; state is lost after player leaves and re-joins the island.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
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Place a Switch Device in UEFN.
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Enable “Use Persistence”, “Auto-Load”, “Auto-save”, “StorePerPlayer”
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Use an event (e.g., a Button) to toggle the Switch “On”.
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Playtest the map (public island), toggle the switch, and leave the session.
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Re-join the same island session and check the switch state.
Expected Result
The Switch Device should remain in the “On” state as per the persistence settings.
Observed Result
The Switch Device resets to its default “Off” state upon re-joining.
Platform(s)
PC (UEFN) → developing
But this problem probably is on all platforms
Island Code
7884-1387-9857