Summary
The switch custom mesh mode doesn’t work when adding a mesh with a player facing material.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
create a material and make it follow the player, add it to a mesh, then add the mesh to the switch custom mesh attribute.
Expected Result
the material works and faces the player.
Observed Result
material doesnt work and stays like a default material.
Platform(s)
PC - UEFN
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Additional Notes
this works fine with the button device, but fails in switch device for some reason.