I’m new to UE4, but I have spent the last 3 days trying to make swimmable water that looks good. I have followed different YT videos and tutorials but mine never turns out the same way as there’s.
I’m trying to make water that has the effects of swimming - post-processing effects and buoyancy, along with proper movement.
My snags have included unable to move through shape_plane, can’t move through the water (I added key bindings but I’m looking for pitch movement), light doesn’t pass through water, can’t make water transparent, etc.
If anyone has any documents put together, I would greatly, greatly appreciate the assistance.
I’ve tried this page: https://wiki.unrealengine.com/Swimmable_Water_Volume_Tutorial, but he doesn’t say anything about the post-processing effects, just to put the box in there. Also, the water isn’t transparent and I can walk on it…