Sweep only works with Root component?

Hi!

I opened a Pull Request for this exact feature on Unreal Engine’s Github: https://github.com/EpicGames/UnrealEngine/pull/9289

Fingers crossed :slight_smile:

EDIT: It’s closed now because I had to update my fork the hard way by recreating it, but I’m still using it, still going strong! :stuck_out_tongue:

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