Hi everyone.
I have a problem with the swarm agent. As the title says, it fails to kick off. In the swarm logs, is appears the following message:
[Interface:OpenChannel] Error: System.IO.IOException: El proceso no puede obtener acceso al archivo ‘F:\UnrealEngine-4.8.3-release\Engine\Saved\Swarm\SwarmCache\AgentStagingArea\8487AD2E5DBA413C81373D29B2915895.9A357CD44AC5B4D1E91BA8A7A9451DC0.mtrlgz’ porque está siendo utilizado en otro proceso
The spanish part means the file cannot be accessed because some other process is using it
The project has two levels. One builds fine, the other one has this kick off problem. (The map where lightmass build is larger than the one where it fails, but it has less actors)
I have been searching on internet about this problem and how to fix it. What I have tried until now, with no luck, is:
- Cleaning Swarm Cache (both manually and using the swarm clean cache)
- Recompiling lightmass and try to rebuild
- Checking my static meshes, renaming these with duplicate names
- Deleting 1 by 1 different types of actors from my level to try to find the root of the problem
I though it would be some new mesh because 3 days ago I rebuilt the light without problems, however removing actors from the level didnt help.
What else could I do?
Regards,
PS: Im using 4.8.3