I was working on my project and suddenly from some point when i try to build static lighting I get this in UE4 Output log:
MapCheck: Error: WorldSettings_1 Maps need lighting rebuilt
And swarm log:
4:39:40 PM: [Interface:OpenChannel] Error: System.IO.IOException: The file is too long. This operation is currently limited to supporting files less than 2 gigabytes in size. at System.IO.File.InternalReadAllBytes(String path, Boolean checkHost) at NSwarm.FSwarmInterface.OpenChannel(String ChannelName, EChannelFlags ChannelFlags) 4:39:40 PM: [Job] Job has failed! Job executable didn't exit cleanly. Exit code: 2
Does anyone know how to fix that ?
Thanks in advance.