[SW] When custom items and inventory is enabled, Heroes will switch items every time they fire

Summary

When having custom items and inventory enabled, and when transformed into Leia Organa with the Hero device. The player is unable to fire their weapon without their held item being switched out.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

  • Enabled Custom items and inventory in the project settings
  • Place a hero device and hook it up to a button to be able to transform into the hero
  • Select Leia Organa in the Hero device
  • Launch a session
  • Start the game
  • Interact with the button to apply the hero device to the player
  • Try shooting with the granted weapons
  • Observe when shooting the gun, your held item get switched out

Expected Result

Being able to fire a gun without it automatically switching to a different item in the players inventory

Observed Result

When shooting, your held item get switched out with a different item in your inventory

Platform(s)

PC / ALL

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FORT-1088722 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.

Would like to add Chewbacca and The Mandalorian behave the same way. Basically all Transformations with guns behave the same way.

Some more additional context as I was playing around with weapons and custom items and inventory. It seems like if the player shoots any weapon this bug happens. I’ve added a video example below