Summary
Using FNEC FlightCrew HangingIvy A and FNEC FlightCrew HangingIvy A B results in a different looks when launching a session.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
- Place FNEC FlightCrew HangingIvy A and FNEC FlightCrew HangingIvy A B in the world
- Launch a session
- Observe HaningIvy’s looking different than in Editor
Expected Result
When assets placed in editor, it looks similar when launching a session.
Observed Result
Different looking HaningIvy assets.
Platform(s)
PC / ALL
