Survival Inventory

So if you right click the variable and find references it will show you all the places that it is used, it shouldn’t be to many places. Then delete and recreate the variable and put it in all the places the
old one was that should fix the issue.

To change the mesh rotation just open up the BP_Buildmaster navigate to the foundation event graph and you should see the New Foundation Mesh Location event, if you copy the image below it will change the rotation system for you.

I am going to be releasing an update for survival inventory as well with some changes to the hands slots, making the socket rather then skeletal meshes and changing the underlying code for that. There may be some other changes as well but Im not sure yet.