This system allow you to build like Conan Exiles with 33 different type of building part, you can build fast & easily.
You can edit and add your own build tiers, 3D model, add build type, and window can be edited and filled automaticaly.
Now, i’m working on wood tier pack asset for that system or what you want:
Hello @plopyy, I hope you’re having a wonderful Monday! Thank you for sharing your lovely survival-building system with us in the forums. It is very efficient and well-organized; I’m impressed! May I ask what type of game you’re creating with this impressive building system you’ve developed?
That building system is basic version of real one for my game , for my game building would be more faster: Elyvia fast & easy.
I’m working on multiplayer survival RPG, like Skyrim mixed with Conan Exiles in fantasy open world with non linear story and dynamic combat system. That too much x) ? I know is big project, my partenair is writer, he already have write almost all story . !
Impressive, the building system for your game is almost instantaneous! Also, a survival RPG mixing Skyrim and Conan Exiles elements sound like a brilliant game design, albeit ambitious; it’s definitely possible. Is your game called Elyvia, by any chance?
This will be a pack sold separately from the build system, but will be adjusted and contain everything needed to be added as a full tier for the build system.
The destruction models, as well as the icons will therefore be included in the pack, so it will be as interesting for those who have the Building System and want to have a full wood tier already made and adapted, as for those who just want a 3D asset pack, see both since it’s modular so nothing prevents you from using as much in the building system as making buildings in the editor for an NPC village or what you want.
That’s brilliant, and I apologize for my misunderstanding! Wow, you have a truly uniquely intricate building system on your hands, and it will surely be helpful to creators all around. Thank you again for the clarification!
Do you mean creating them with the 3D models in the editor, or are you talking about the in-game build system?
Afterwards, both of them are very fast, with the construction system it’s faster because there are the snaps which allow you to stick and turn the construction parts directly but it remains In-Game.
While in the editor, it just takes a little longer because you have to place and rotate each model manually, but it’s still about a few minutes, the longest would be to imagine the house, then it’s fast , but it would be the same with any modular building pack.
Yep, but it’s still too early, especially since as long as I’m working on systems and packs for sale, I’m not moving forward on the Elyvia project, because first I have to have enough to live on.