Hello, I have not been able to recompile this plugin, I am using Unreal Engine 5.2 from source since I am using Linux as my developing platform and I am targeting Android.
This is the output of the RunUAT.sh and I was just wondering if there was any support for Linux as the developing platform, but I must also say I was having issues to recompile the plugin when I was on Windows.
I also need to add that I grabbed this plugin from the marketplace, so I do not know if there is a version I can find in other place with the deprecated errors already resolved.
Running AutomationTool...
Fixing inconsistent case in filenames.
Setting up Mono
Setting up bundled DotNet SDK
Start UAT Non-Interactively: dotnet AutomationTool.dll BuildPlugin -plugin=/home/luisc/Documentos/EpicVault/TouchEditor_5.2/data/Engine/Plugins/Marketplace/TouchEditor/TouchInterfaceDesigner.uplugin -package=/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner -TargetPlatforms=Linux
Starting AutomationTool...
Parsing command line: BuildPlugin -plugin=/home/luisc/Documentos/EpicVault/TouchEditor_5.2/data/Engine/Plugins/Marketplace/TouchEditor/TouchInterfaceDesigner.uplugin -package=/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner -TargetPlatforms=Linux
Initializing script modules...
Total script module initialization time: 0.58 s.
Executing commands...
Copying 563 file(s) using max 64 thread(s)
Reading plugin from /home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/TouchInterfaceDesigner.uplugin...
Building plugin for host platforms: Linux
Running: /home/luisc/DATA/Descargas/Linux_Unreal_Engine_5.2/Engine/Binaries/ThirdParty/DotNet/6.0.302/linux/dotnet "/home/luisc/DATA/Descargas/Linux_Unreal_Engine_5.2/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.dll" UnrealEditor Linux Development -Project=/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/HostProject.uproject -plugin=/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/TouchInterfaceDesigner.uplugin -noubtmakefiles -manifest=/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Saved/Manifest-UnrealEditor-Linux-Development.xml -nohotreload -log="/home/luisc/Library/Logs/Unreal Engine/LocalBuildLogs/UBT-UnrealEditor-Linux-Development.txt"
Log file: /home/luisc/Library/Logs/Unreal Engine/LocalBuildLogs/UBT-UnrealEditor-Linux-Development.txt
Parsing headers for UnrealEditor
Running Internal UnrealHeaderTool /home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/HostProject.uproject /home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Intermediate/Build/Linux/UnrealEditor/Development/UnrealEditor.uhtmanifest -WarningsAsErrors -installed
Total of 44 written
Reflection code generated for UnrealEditor in 12.0740079 seconds
------- Build details --------
Using toolchain located at '/home/luisc/DATA/Descargas/Linux_Unreal_Engine_5.2/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v21_clang-15.0.1-centos7/x86_64-unknown-linux-gnu'.
Using clang (/home/luisc/DATA/Descargas/Linux_Unreal_Engine_5.2/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v21_clang-15.0.1-centos7/x86_64-unknown-linux-gnu/bin/clang++) version 'clang version 15.0.1
Target: x86_64-unknown-linux-gnu
Thread model: posix
InstalledDir: /home/luisc/DATA/Descargas/Linux_Unreal_Engine_5.2/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v21_clang-15.0.1-centos7/x86_64-unknown-linux-gnu/bin' (string), 15 (major), 0 (minor), 1 (patch)
Using bundled libc++ standard C++ library.
Using lld linker
Using llvm-ar (/home/luisc/DATA/Descargas/Linux_Unreal_Engine_5.2/Engine/Extras/ThirdPartyNotUE/SDKs/HostLinux/Linux_x64/v21_clang-15.0.1-centos7/x86_64-unknown-linux-gnu/bin/llvm-ar) version 'LLVM (http://llvm.org/):
LLVM version 15.0.1
Optimized build.
Default target: x86_64-unknown-linux-gnu
Host CPU: bdver2 (string)'
Using fast way to relink circularly dependent libraries (no FixDeps).
------------------------------
Writing manifest to /home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Saved/Manifest-UnrealEditor-Linux-Development.xml
Building UnrealEditor...
Determining max actions to execute in parallel (6 physical cores, 6 logical cores)
Executing up to 6 processes, one per physical core
Building 11 actions with 6 processes...
[1/11] Compile SharedPCH.UnrealEd.ShadowErrors.h
[2/11] Compile SharedPCH.Engine.ShadowErrors.h
[3/11] Compile Module.TouchInterface.3_of_3.cpp
In file included from /home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Intermediate/Build/Linux/x64/UnrealEditor/Development/TouchInterface/Module.TouchInterface.3_of_3.cpp:3:
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/TouchInterface/Private/TouchInterface/SVirtualShapeDrawer.cpp:107:23: warning: 'ToPaintGeometry' is deprecated: Use FPaintGeometry ToPaintGeometry(const FVector2f& InLocalSize, const FSlateLayoutTransform& InLayoutTransform) instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. [-Wdeprecated-declarations]
AllottedGeometry.ToPaintGeometry(Dot.Location - FVector2D(Settings->DrawBrushSize * 0.5f), FVector2D(Settings->DrawBrushSize)),
^
/home/luisc/DATA/Descargas/Linux_Unreal_Engine_5.2/Engine/Source/Runtime/SlateCore/Public/Layout/Geometry.h:370:2: note: 'ToPaintGeometry' has been explicitly marked deprecated here
UE_DEPRECATED(5.2, "Use FPaintGeometry ToPaintGeometry(const FVector2f& InLocalSize, const FSlateLayoutTransform& InLayoutTransform) instead.")
^
/home/luisc/DATA/Descargas/Linux_Unreal_Engine_5.2/Engine/Source/Runtime/Core/Public/Misc/CoreMiscDefines.h:259:43: note: expanded from macro 'UE_DEPRECATED'
#define UE_DEPRECATED(Version, Message) [[deprecated(Message " Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.")]]
^
1 warning generated.
[4/11] Compile Module.TouchInterface.1_of_3.cpp
[5/11] Compile Module.TouchInterfaceDesigner.cpp
In file included from /home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Intermediate/Build/Linux/x64/UnrealEditor/Development/TouchInterfaceDesigner/Module.TouchInterfaceDesigner.cpp:27:
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/TouchInterfaceDesigner/Private/Presets/STouchInterfacePresetWindow.cpp:194:38: error: loop variable 'Item' creates a copy from type 'const TSharedPtr<SPresetItem>' [-Werror,-Wrange-loop-construct]
for (const TSharedPtr<SPresetItem> Item : PresetItems)
^
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/TouchInterfaceDesigner/Private/Presets/STouchInterfacePresetWindow.cpp:194:8: note: use reference type 'const TSharedPtr<SPresetItem> &' to prevent copying
for (const TSharedPtr<SPresetItem> Item : PresetItems)
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
&
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/TouchInterfaceDesigner/Private/Presets/STouchInterfacePresetWindow.cpp:293:38: error: loop variable 'Item' creates a copy from type 'const TSharedPtr<SPresetItem>' [-Werror,-Wrange-loop-construct]
for (const TSharedPtr<SPresetItem> Item : PresetItems)
^
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/TouchInterfaceDesigner/Private/Presets/STouchInterfacePresetWindow.cpp:293:8: note: use reference type 'const TSharedPtr<SPresetItem> &' to prevent copying
for (const TSharedPtr<SPresetItem> Item : PresetItems)
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
&
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/TouchInterfaceDesigner/Private/Presets/STouchInterfacePresetWindow.cpp:303:38: error: loop variable 'Item' creates a copy from type 'const TSharedPtr<SPresetItem>' [-Werror,-Wrange-loop-construct]
for (const TSharedPtr<SPresetItem> Item : PresetItems)
^
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/TouchInterfaceDesigner/Private/Presets/STouchInterfacePresetWindow.cpp:303:8: note: use reference type 'const TSharedPtr<SPresetItem> &' to prevent copying
for (const TSharedPtr<SPresetItem> Item : PresetItems)
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
&
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/TouchInterfaceDesigner/Private/Presets/STouchInterfacePresetWindow.cpp:312:37: error: loop variable 'Item' creates a copy from type 'const TSharedPtr<SPresetItem>' [-Werror,-Wrange-loop-construct]
for (const TSharedPtr<SPresetItem> Item : PresetItems)
^
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/TouchInterfaceDesigner/Private/Presets/STouchInterfacePresetWindow.cpp:312:7: note: use reference type 'const TSharedPtr<SPresetItem> &' to prevent copying
for (const TSharedPtr<SPresetItem> Item : PresetItems)
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
&
In file included from /home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Intermediate/Build/Linux/x64/UnrealEditor/Development/TouchInterfaceDesigner/Module.TouchInterfaceDesigner.cpp:30:
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/TouchInterfaceDesigner/Private/Preview/STouchInterfacePreviewer.cpp:143:47: error: loop variable 'Widget' creates a copy from type 'const TSharedPtr<SVirtualControlEditor>' [-Werror,-Wrange-loop-construct]
for (const TSharedPtr<SVirtualControlEditor> Widget : VirtualControlWidgets)
^
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/TouchInterfaceDesigner/Private/Preview/STouchInterfacePreviewer.cpp:143:7: note: use reference type 'const TSharedPtr<SVirtualControlEditor> &' to prevent copying
for (const TSharedPtr<SVirtualControlEditor> Widget : VirtualControlWidgets)
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
&
In file included from /home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Intermediate/Build/Linux/x64/UnrealEditor/Development/TouchInterfaceDesigner/Module.TouchInterfaceDesigner.cpp:36:
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/TouchInterfaceDesigner/Private/Viewport/STouchInterfaceDesignerRuler.cpp:178:29: warning: 'ToPaintGeometry' is deprecated: Use FPaintGeometry ToPaintGeometry(const FVector2f& InLocalSize, const FSlateLayoutTransform& InLayoutTransform) instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. [-Wdeprecated-declarations]
InArgs.AllottedGeometry.ToPaintGeometry( Offset, TickSize ),
^
/home/luisc/DATA/Descargas/Linux_Unreal_Engine_5.2/Engine/Source/Runtime/SlateCore/Public/Layout/Geometry.h:370:2: note: 'ToPaintGeometry' has been explicitly marked deprecated here
UE_DEPRECATED(5.2, "Use FPaintGeometry ToPaintGeometry(const FVector2f& InLocalSize, const FSlateLayoutTransform& InLayoutTransform) instead.")
^
/home/luisc/DATA/Descargas/Linux_Unreal_Engine_5.2/Engine/Source/Runtime/Core/Public/Misc/CoreMiscDefines.h:259:43: note: expanded from macro 'UE_DEPRECATED'
#define UE_DEPRECATED(Version, Message) [[deprecated(Message " Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.")]]
^
In file included from /home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Intermediate/Build/Linux/x64/UnrealEditor/Development/TouchInterfaceDesigner/Module.TouchInterfaceDesigner.cpp:36:
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/TouchInterfaceDesigner/Private/Viewport/STouchInterfaceDesignerRuler.cpp:211:30: warning: 'ToPaintGeometry' is deprecated: Use FPaintGeometry ToPaintGeometry(const FVector2f& InLocalSize, const FSlateLayoutTransform& InLayoutTransform) instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. [-Wdeprecated-declarations]
InArgs.AllottedGeometry.ToPaintGeometry( TextOffset, TextSize ),
^
/home/luisc/DATA/Descargas/Linux_Unreal_Engine_5.2/Engine/Source/Runtime/SlateCore/Public/Layout/Geometry.h:370:2: note: 'ToPaintGeometry' has been explicitly marked deprecated here
UE_DEPRECATED(5.2, "Use FPaintGeometry ToPaintGeometry(const FVector2f& InLocalSize, const FSlateLayoutTransform& InLayoutTransform) instead.")
^
/home/luisc/DATA/Descargas/Linux_Unreal_Engine_5.2/Engine/Source/Runtime/Core/Public/Misc/CoreMiscDefines.h:259:43: note: expanded from macro 'UE_DEPRECATED'
#define UE_DEPRECATED(Version, Message) [[deprecated(Message " Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.")]]
^
In file included from /home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Intermediate/Build/Linux/x64/UnrealEditor/Development/TouchInterfaceDesigner/Module.TouchInterfaceDesigner.cpp:36:
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/TouchInterfaceDesigner/Private/Viewport/STouchInterfaceDesignerRuler.cpp:234:29: warning: 'ToPaintGeometry' is deprecated: Use FPaintGeometry ToPaintGeometry(const FVector2f& InLocalSize, const FSlateLayoutTransform& InLayoutTransform) instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. [-Wdeprecated-declarations]
InArgs.AllottedGeometry.ToPaintGeometry( Offset, TickSize ),
^
/home/luisc/DATA/Descargas/Linux_Unreal_Engine_5.2/Engine/Source/Runtime/SlateCore/Public/Layout/Geometry.h:370:2: note: 'ToPaintGeometry' has been explicitly marked deprecated here
UE_DEPRECATED(5.2, "Use FPaintGeometry ToPaintGeometry(const FVector2f& InLocalSize, const FSlateLayoutTransform& InLayoutTransform) instead.")
^
/home/luisc/DATA/Descargas/Linux_Unreal_Engine_5.2/Engine/Source/Runtime/Core/Public/Misc/CoreMiscDefines.h:259:43: note: expanded from macro 'UE_DEPRECATED'
#define UE_DEPRECATED(Version, Message) [[deprecated(Message " Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.")]]
^
In file included from /home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Intermediate/Build/Linux/x64/UnrealEditor/Development/TouchInterfaceDesigner/Module.TouchInterfaceDesigner.cpp:37:
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/TouchInterfaceDesigner/Private/Viewport/STouchInterfaceDesignerViewport.cpp:1759:47: error: loop variable 'TouchDesignerEditor_Control' creates a copy from type 'const TSharedPtr<SVirtualControlEditor>' [-Werror,-Wrange-loop-construct]
for (const TSharedPtr<SVirtualControlEditor> TouchDesignerEditor_Control : ChildWidgets)
^
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/TouchInterfaceDesigner/Private/Viewport/STouchInterfaceDesignerViewport.cpp:1759:7: note: use reference type 'const TSharedPtr<SVirtualControlEditor> &' to prevent copying
for (const TSharedPtr<SVirtualControlEditor> TouchDesignerEditor_Control : ChildWidgets)
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
&
In file included from /home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Intermediate/Build/Linux/x64/UnrealEditor/Development/TouchInterfaceDesigner/Module.TouchInterfaceDesigner.cpp:39:
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/TouchInterfaceDesigner/Private/Viewport/SVirtualControlEditor.cpp:365:48: error: loop variable 'VirtualControlEditor' creates a copy from type 'const TSharedPtr<SVirtualControlEditor>' [-Werror,-Wrange-loop-construct]
for (const TSharedPtr<SVirtualControlEditor> VirtualControlEditor : VirtualControlEditors)
^
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/TouchInterfaceDesigner/Private/Viewport/SVirtualControlEditor.cpp:365:8: note: use reference type 'const TSharedPtr<SVirtualControlEditor> &' to prevent copying
for (const TSharedPtr<SVirtualControlEditor> VirtualControlEditor : VirtualControlEditors)
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
&
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/TouchInterfaceDesigner/Private/Viewport/SVirtualControlEditor.cpp:418:49: error: loop variable 'VirtualControlEditor' creates a copy from type 'const TSharedPtr<SVirtualControlEditor>' [-Werror,-Wrange-loop-construct]
for (const TSharedPtr<SVirtualControlEditor> VirtualControlEditor : VirtualControlEditors)
^
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/TouchInterfaceDesigner/Private/Viewport/SVirtualControlEditor.cpp:418:9: note: use reference type 'const TSharedPtr<SVirtualControlEditor> &' to prevent copying
for (const TSharedPtr<SVirtualControlEditor> VirtualControlEditor : VirtualControlEditors)
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
&
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/TouchInterfaceDesigner/Private/Viewport/SVirtualControlEditor.cpp:456:48: error: loop variable 'VirtualControlEditor' creates a copy from type 'const TSharedPtr<SVirtualControlEditor>' [-Werror,-Wrange-loop-construct]
for (const TSharedPtr<SVirtualControlEditor> VirtualControlEditor : VirtualControlEditors)
^
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/TouchInterfaceDesigner/Private/Viewport/SVirtualControlEditor.cpp:456:8: note: use reference type 'const TSharedPtr<SVirtualControlEditor> &' to prevent copying
for (const TSharedPtr<SVirtualControlEditor> VirtualControlEditor : VirtualControlEditors)
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
&
3 warnings and 9 errors generated.
[6/11] Compile Module.TouchInterface.2_of_3.cpp
In file included from /home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Intermediate/Build/Linux/x64/UnrealEditor/Development/TouchInterface/Module.TouchInterface.2_of_3.cpp:9:
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/TouchInterface/Private/Classes/VirtualShape.cpp:74:20: warning: 'operator<' is deprecated: TVector2 comparison operators are deprecated. Use ComponentwiseAllLessThan. For componentwise min/max/abs, use TVector2::{Min,Max,GetAbs}, FMath::{Min,Max,Abs} compute something different. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. [-Wdeprecated-declarations]
if (Dot.Location < TopLeftBound)
^
/home/luisc/DATA/Descargas/Linux_Unreal_Engine_5.2/Engine/Source/Runtime/Core/Public/Math/Vector2D.h:239:2: note: 'operator<' has been explicitly marked deprecated here
UE_DEPRECATED(5.1, "TVector2 comparison operators are deprecated. Use ComponentwiseAllLessThan. For componentwise min/max/abs, use TVector2::{Min,Max,GetAbs}, FMath::{Min,Max,Abs} compute something different.")
^
/home/luisc/DATA/Descargas/Linux_Unreal_Engine_5.2/Engine/Source/Runtime/Core/Public/Misc/CoreMiscDefines.h:259:43: note: expanded from macro 'UE_DEPRECATED'
#define UE_DEPRECATED(Version, Message) [[deprecated(Message " Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.")]]
^
In file included from /home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Intermediate/Build/Linux/x64/UnrealEditor/Development/TouchInterface/Module.TouchInterface.2_of_3.cpp:9:
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/TouchInterface/Private/Classes/VirtualShape.cpp:79:20: warning: 'operator>' is deprecated: TVector2 comparison operators are deprecated. Use ComponentwiseAllGreaterThan. For componentwise min/max/abs, use TVector2::{Min,Max,GetAbs}, FMath::{Min,Max,Abs} compute something different. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. [-Wdeprecated-declarations]
if (Dot.Location > BottomRightBound)
^
/home/luisc/DATA/Descargas/Linux_Unreal_Engine_5.2/Engine/Source/Runtime/Core/Public/Math/Vector2D.h:251:2: note: 'operator>' has been explicitly marked deprecated here
UE_DEPRECATED(5.1, "TVector2 comparison operators are deprecated. Use ComponentwiseAllGreaterThan. For componentwise min/max/abs, use TVector2::{Min,Max,GetAbs}, FMath::{Min,Max,Abs} compute something different.")
^
/home/luisc/DATA/Descargas/Linux_Unreal_Engine_5.2/Engine/Source/Runtime/Core/Public/Misc/CoreMiscDefines.h:259:43: note: expanded from macro 'UE_DEPRECATED'
#define UE_DEPRECATED(Version, Message) [[deprecated(Message " Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.")]]
^
2 warnings generated.
[7/11] Link (lld) libUnrealEditor-TouchInterface.so
[8/11] Link (lld) libUnrealEditor-TouchInterfaceDesigner.so cancelled
[9/11] Compile Module.VirtualShapeDesigner.cpp
In file included from /home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Intermediate/Build/Linux/x64/UnrealEditor/Development/VirtualShapeDesigner/Module.VirtualShapeDesigner.cpp:14:
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/VirtualShapeDesigner/Private/Viewport/SVirtualShapeDesignerDrawer.cpp:182:23: warning: 'ToPaintGeometry' is deprecated: Use FPaintGeometry ToPaintGeometry(const FVector2f& InLocalSize, const FSlateLayoutTransform& InLayoutTransform) instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. [-Wdeprecated-declarations]
AllottedGeometry.ToPaintGeometry(Dot.Location - FVector2D(EditorSettings->ShapeDotSize * 0.5f), FVector2D(EditorSettings->ShapeDotSize)),
^
/home/luisc/DATA/Descargas/Linux_Unreal_Engine_5.2/Engine/Source/Runtime/SlateCore/Public/Layout/Geometry.h:370:2: note: 'ToPaintGeometry' has been explicitly marked deprecated here
UE_DEPRECATED(5.2, "Use FPaintGeometry ToPaintGeometry(const FVector2f& InLocalSize, const FSlateLayoutTransform& InLayoutTransform) instead.")
^
/home/luisc/DATA/Descargas/Linux_Unreal_Engine_5.2/Engine/Source/Runtime/Core/Public/Misc/CoreMiscDefines.h:259:43: note: expanded from macro 'UE_DEPRECATED'
#define UE_DEPRECATED(Version, Message) [[deprecated(Message " Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.")]]
^
In file included from /home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Intermediate/Build/Linux/x64/UnrealEditor/Development/VirtualShapeDesigner/Module.VirtualShapeDesigner.cpp:14:
/home/luisc/Documentos/pluginsExport/TouchInterfaceDesigner/HostProject/Plugins/TouchInterfaceDesigner/Source/VirtualShapeDesigner/Private/Viewport/SVirtualShapeDesignerDrawer.cpp:199:22: warning: 'ToPaintGeometry' is deprecated: Use FPaintGeometry ToPaintGeometry(const FVector2f& InLocalSize, const FSlateLayoutTransform& InLayoutTransform) instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. [-Wdeprecated-declarations]
AllottedGeometry.ToPaintGeometry(Location - FVector2D(EditorSettings->ShapeDotSize * 0.5f), FVector2D(EditorSettings->ShapeDotSize)),
^
/home/luisc/DATA/Descargas/Linux_Unreal_Engine_5.2/Engine/Source/Runtime/SlateCore/Public/Layout/Geometry.h:370:2: note: 'ToPaintGeometry' has been explicitly marked deprecated here
UE_DEPRECATED(5.2, "Use FPaintGeometry ToPaintGeometry(const FVector2f& InLocalSize, const FSlateLayoutTransform& InLayoutTransform) instead.")
^
/home/luisc/DATA/Descargas/Linux_Unreal_Engine_5.2/Engine/Source/Runtime/Core/Public/Misc/CoreMiscDefines.h:259:43: note: expanded from macro 'UE_DEPRECATED'
#define UE_DEPRECATED(Version, Message) [[deprecated(Message " Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.")]]
^
2 warnings generated.
[10/11] Link (lld) libUnrealEditor-VirtualShapeDesigner.so cancelled
[11/11] WriteMetadata UnrealEditor.target cancelled
Took 192,1717533s to run dotnet, ExitCode=6
UnrealBuildTool failed. See log for more details. (/home/luisc/Library/Logs/Unreal Engine/LocalBuildLogs/UBT-UnrealEditor-Linux-Development.txt)
AutomationTool executed for 0h 3m 21s
AutomationTool exiting with ExitCode=6 (6)
RunUAT ERROR: AutomationTool was unable to run successfully. Exited with code: 6