Hi there crew.
Absolutely loving my journey so far delving into Unreal Engine 4.
Just a quick pitch for a capability that would really up the productivity of content creators and that is support for 3d Connexions Space Navigator 3D mice range. I simply can not imagine using my 3D program (3dsmax) without one for navigation around a 3D space. As far as I know support must come from within any potential program that wishes to use it, so since I not a coder (yet) that’s my little bit of feedback at this time.
Congrats to everybody at Epic and all the testers that helped bring this fantastic engine out to the masses.