Hi Ivan, I have a question about 360 stereo in 5.4.4. The plugin runs and renders - but in the end it only creates 6 folders from Cam1 to Cam6 and LumenMask and nothing else - no output is created. Ultimately, it does not create any 360 stereo - the same setup in 5.3 works flawlessly and produces the correct frames. Doesn’t 360 stereo work in 5.4 yet?
I confirm…e doesn’t work
Dear Ivan,
I just bought the 360 cam v3 plugin and it works well on my Windows machine. I wanted to install on a mac but I get the error: MD-0011-0 see attachment and this link as well: Plugin Installation Error (MD-0011-0) After Fab Migration
Would it be possible to send me the plugin as a ZIP for Mac? I need it for a project very soon.
Thanks for your work!
I was wondering if you could kindly help. I sadly ran out of Disk space when I was doing my last 6 task render. It fully rendered all 6 Camera folders and also the FaceBook folder full of images. It crashed when rendering the last and final folder, the Output folder. This is what I needed but after 48 hours of rendering it crashed when I ran out of space. I’ve now created enough space to finish the render. Could you please tell me how this would be possible without having to render it all out again? I just need this to stitch and create the final Output image files. Do I press ‘Convert Last Render’? what should I do? Many thanks
Do I need to use a converter to stich what I’ve rendered out in the folders? As I said, all the camera folders have rendered correctly… sadly when it came to the final stage where you ‘stitch’ the images together to create the content in the ‘Output’ folder.
It only managed to render out the 1st frame in the ‘Output’ Folder.
Hi Ivan,
I am getting this shadow flickering in my render. I have tried bunch of variables and settings but nothing helped me.
I am working in Unreal 5.5
Questions about Camera360v2-v3
Please, you can ask any questions in the telegram channel.
https://t.me/Camera360v2
when i choose full render(remote),it always render one camera on all views,but Full render(local)is correct,how to fix this?I have tried the solution that in your help widget,but it doesn’t work
I can’t seem to find you on Telegram so I will try here -
I am unable to get any final outputs using equirec stereo projection with UE 5.3. despite having no problems with previous version of plugin on UE 5.2 (1.4.1hotfix) I am now using version 1.4.4
Are you aware of why this might be?
- I am up against a deadline so a reply would be appreciated - I sent you an email yesterday too.
thanks
Good morning, @Ivan_Elizarov,
I hope you’re doing well.
We are experiencing some issues while using the plugin. Overall, it works correctly, but when the render is completed, the file does not export to the OUTPUT folder.
I am attaching some screenshots for your review. We have tried installing FFMPEG both manually and through 6 TASK SOLUTION, but unfortunately, we have not been able to resolve the issue.
We would greatly appreciate your help in finding a solution as soon as possible, as we have a project with a client and urgently need to deliver the 360 files.
We look forward to your response.
Thank you in advance.
Best regards.