[SUPPORT]CAMERA 360 v2. System

Hi Ivan,
Thanks for the plugin, it’s really helpful in our production.

We would like to know if it’s possible to render multiple sequences from different levels using the Movie Render Queue ? For example I have a Level_1.umap and its sequence Sequence1.uasset and a Level_2.umap with Sequence2.uasset, and I want to render both in one launch.

On the other hand we sometimes encounter crashes when using the 6 task solution while it exports the camera’s renders. It ends exporting Camera 2 's outputs and before continuing for Camera 3, Unreal’s window freezes (All the camera’s images are rendered in 2000x2000, it just when it exports in 8000x4000).