Hi Ivan,
Thanks for the plugin, it’s really helpful in our production.
We would like to know if it’s possible to render multiple sequences from different levels using the Movie Render Queue ? For example I have a Level_1.umap and its sequence Sequence1.uasset and a Level_2.umap with Sequence2.uasset, and I want to render both in one launch.
On the other hand we sometimes encounter crashes when using the 6 task solution while it exports the camera’s renders. It ends exporting Camera 2 's outputs and before continuing for Camera 3, Unreal’s window freezes (All the camera’s images are rendered in 2000x2000, it just when it exports in 8000x4000).