Solution:
Structure settings (camera rotation offset):
- 0.0.0
- 0.0.-180
- 0.90.0
- 0.-90.0
- 0.0.90
- 0.0.-90
Result:
please change in this settings bp_camera360v2, if not save in structure
You need add postprocess:
1.Create material
2. change to Postprocess + Unlit
3. Add this code
4. Add postprocess to your scene
5. Result. Mirror axis X




