[SUPPORT]CAMERA 360 v2. System

Solution:
Structure settings (camera rotation offset):

  1. 0.0.0
  2. 0.0.-180
  3. 0.90.0
  4. 0.-90.0
  5. 0.0.90
  6. 0.0.-90

    Result:

please change in this settings bp_camera360v2, if not save in structure

You need add postprocess:
1.Create material
2. change to Postprocess + Unlit


3. Add this code
4. Add postprocess to your scene
5. Result. Mirror axis X