[SUPPORT]CAMERA 360 v2. System

NEWS 03.06.2022. The update finished in UE marketplacel. Please Restart Epic Games launcher and update plugin.

Today I finished working on the Camera360v2 update. The update refers to the 6 task rendering.
What’s new?

  1. Add support Stencil Layers. You can render any number of Stencil layers.


    In the project settings to display Alpha, you will need to activate

  2. Add Save/Load settings. You can save your settings and load them.

  3. I have added a small Calculator that allows you to determine the boundaries of the recommended values.


    For example, when rendering a 2000x2000 frame, you can get a 6000x4000 image. This means that these sizes are enough to get the maximum output image size of 6000x3000 or 6000x6000 (for FullDome). For example, for 4k and more, this is also enough.

In the near future I will record an updated video tutorial for 6-task rendering.

Video tutorial, sorry my english not very good :slight_smile: