[SUPPORT]CAMERA 360 v2. System

NEWS 04.19.2022. I send correct update for UE5 version. I think 1-2 days and you can downloading new version.

I have finished working on changing the style and functionality.
Today I will release an updated video tutorial.
In unreal engine 5, I found that for some reason the style icons are not saved, so for now I have to make blue checkmark icons.

  1. New solution 6 task → Camera360_v2 → Blueprints → Widget → Settings → Widget_6_Task_Solution.
    In the future, I will make it more convenient to call this menu, while you need to do it through a folder.

Options Layer:
Format Export, Anti-Aliasing, GameOverrides, Camera → These are standard Movie Render layers. I think you’re familiar with them and Output Movie Render.

Create Job → This option for select Map and Sequence.
Convert Settings → This output projection settings.
Note → example settings for Movie Render CLI Encoder. This text, not functional.

Apply All settings → Save Settings.

This widget does everything automatically and fills in all the necessary data for subsequent rendering. At the end, you only need to add the final preset and press the Render button :slight_smile: and at the output you will get the final projection in the form of a sequence.

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