[SUPPORT] CAMERA 360 System

Good day!

  1. Can you send me a scene with Cut Track Camera? I’ll see what I can do to save Cut Track.

  2. I think I understand what boundaries you are talking about, I will see what can be done.

  3. Rendering view of the dome?
    Example youtube: https://www.youtube.com
    I need to think.

  4. New mode Rendering 6 cameras.
    https://forums.unrealengine.com/unreal-engine/marketplace/1595263-camera-360-system-blueprints?p=1633535#post1633535

Tutorial https://youtu.be/6OiK2n6ZcSI

In each frame there is a pause, then the camera turns in 6 positions and makes 6 screenshots for each direction, and we will get all the directions.
Then the pause is turned off and the next frame begins.

Next step Render the final image in 360 using the IMG Media Source. It works only through the system of screenshots. Sequencer does not work.
But he does not use SceneCapture2D and allows you to render heavy scenes, including raytracing.
I hope I explained everything well, I hope the video tutorial will give you the answer.