NEWS 10.25.2021.
RELEASE Camera360 v2.
It’s been a few years since Camera 360 v1 was released.
A lot of work has been done to improve this product. All updates to this product were free of charge.
At the moment, the 360 camera is fully functional and its further updates regarding functionality have ended.
Don’t worry, updates on the release of new versions of the engine will be updated and supported.
Any important adjustments will also continue. So is my technical support.
Now my efforts will be fully focused on improving the functionality of Camera 360 v2. (it will also include Camera 360 v1).
Now I am glad to present you Camera 360 v2.
I am currently engaged in the formation of information and video lessons. There will be more information in the near future.
Camera360v2 - camera system for video and screenshot (cubemap 4x3, facebook 3x2, pano2VR 3x2, EAC, GearVR 6x1, 360, Fulldome, Cilindrical, Stereo)
This is a complete set of all available solutions for rendering various directions. This product contains additional solutions that can be useful in everyday work.
Included Camera 360v1 and Camera 360v2.
Features:
- included Camera 360 v1 (more information)
- Camera 360v2.
- Raytracing, PathTracing;
- Cubemap 4x3, 3x2 (FaceBook, pano2VR, EAC) GearVR 6x1, Mono 2d, Cilindrical, 360, FullDome, Stereo.
- Stereo 360 is in development, but right now you can do the correct stereo in pathtracing if the camera is pointed X axis. I plan to fix 360 and Fulldome.
- Sequencer, Movie Render;
- Not using Render Targets or Scene Capture 2D.
- Converter to Image or Video;
Support: forum
Code Modules: (Runtime, Editor)
- Camera360v2
Documentation: Link
Important/Additional Notes (more information): In the process of creating a theme forum.
- Path Tracing engine failures are possible, since rendering is very demanding on the computer;
- Cryptomatte, Layers, Custom Render not support;