[SUPPORT] CAMERA 360 System

For camera 360, we can only use the anti-aliasing function r.PostProcessQualityAA = 2 (when added actor to scene) , But many people use the 2D value for standard cameras r.PostProcessQualityAA = 6 .

Therefore, the image looks smoothed in a normal camera.
But I found the cause of the flickering shadows, it is solved as follows.
Need change settings for shadow in Ultra Dynamic Sky.