[SUPPORT] CAMERA 360 System

Hi, CreativeVilla!

I see two possible reasons:

  1. Disable Light Shafts at the sun;
  2. Post process -> Bloom = 0. https://forums.unrealengine.com/unreal-engine/marketplace/1595263-camera-360-system-blueprints/page3#post1612799
  3. ScreenSpaceReflection = 0 -> there will be seams, you need to use Reflection Raytracing https://youtu.be/1K5wdTGA9VU or baked reflections, sphere reflection or box reflection.